WII FIT ACTIVE 2TM EXERCISE EFFECTS ON HEART RATE AND VO2 ON NCAA ATHELETES AND SEDENTARY INDIVIDUALS
Sarah Onstot, Alex Dean, Catherine Stewart, Tim McCale; University of Central Missouri, Warrensburg, Missouri
People assume that since the Wii Fit Active 2TM claims it gets them off the couch, it is considered a substantial workout. People do not know if the Wii Fit Active 2TM meets the standards set by the American College of Sports Medicine (ACSM) for the recommended minimum amount of kcals used per week. PURPOSE: The purpose of this study was to see if athletes and sedentary met the minimum kcal expenditure of 700 kcals per week set my ACSM. Wii Fit Active 2TM. METHODS: Eight sedentary and eight athletes from the University of Central Missouri performed a 20-25 minute Wii Fit Active 2TM workout in the Human Performance Lab while being connected to the metabolic cart to measure their VO2 and heart rate. RESULTS: The study found that athletes used 5.7 ± 1.6 kcals per minute which means they would have to work out for 123 minutes per week to reach 700 kcals. Sedentary individuals used 4.2 kcals ± 1.4 per minute which means they have to work out 167 minutes per week to reach the minimum ACSM recommendations. The study also found that the average heart rate of an athlete was 60.75% percent of their age predicted maximum heart rate and the sedentary group was 73.43% of their max heart rate. CONCLUSION: The athletes and sedentary both would meet minimum guidelines for physical activity if they completed 123 minutes and 167 min respectively in conjunction with the Wii Fit routine.
Onstot, S; Dean, A; Steward, C; and McCale, T
"WII FIT ACTIVE 2TM EXERCISE EFFECTS ON HEART RATE AND VO2 ON NCAA ATHELETES AND SEDENTARY INDIVIDUALS,"
International Journal of Exercise Science: Conference Proceedings:
1, Article 15.
Available at: http://digitalcommons.wku.edu/ijesab/vol11/iss1/15
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