Publication Date

5-2009

Advisor(s) - Committee Chair

Dr. David K. Neal (Director), Dr. Melanie A. Autin, Dr. Molly Dunkum

Degree Program

Department of Mathematics and Computer Science

Degree Type

Master of Mathematics

Abstract

Have you ever wondered if you are better than the average bowler? If so, there are a variety of ways to compute the average score of a bowling game, including methods that account for a bowler’s skill level. In this thesis, we discuss several different ways to generate bowling scores randomly. For each distribution, we give results for the expected value and standard deviation of each frame's score, the expected value of the game’s final score, and the correlation coefficient between the score of the first and second roll of a single frame. Furthermore, we shall generalize the results in each distribution for an frame game on pins. Additionally, we shall generalize the number of possible games when bowling frames on pins. Then, we shall derive the frequency distribution of each frame’s scores and the arithmetic mean for frames on pins. Finally, to summarize the variety of distributions, we shall make tables that display the results obtained from each distribution used to model a particular bowler’s score. We evaluate the special case when bowling 10 frames on 10 pins, which represents a standard bowling game.

Disciplines

Applied Mathematics | Numerical Analysis and Computation

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