Publication Date
Summer 2021
Advisor(s) - Committee Chair
Claus Ernst (Director), Uta Ziegler, and Tom Richmond
Degree Program
Department of Mathematics
Degree Type
Master of Science
Abstract
Throughout the study of Knot Theory, there have been several programmatic solutions to common problems or questions. These solutions have included software to draw knots, software to identify knots, or online databases to look up pre-computed data about knots. We introduce a novel prototype of software used to study knots and links by using Virtual Reality. This software can allow researchers to draw links in 3D, run physics simulations on them, and identify them. This technique has not yet been rigorously explored and we believe it will be of great interest to Knot Theory researchers. The computer code is written in C# and all code has been made publicly available.
Disciplines
Geometry and Topology | Numerical Analysis and Scientific Computing | Other Physics | Software Engineering
Recommended Citation
Price, Donald Lee, "Knot Theory in Virtual Reality" (2021). Masters Theses & Specialist Projects. Paper 3535.
https://digitalcommons.wku.edu/theses/3535
Included in
Geometry and Topology Commons, Numerical Analysis and Scientific Computing Commons, Other Physics Commons, Software Engineering Commons